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In the days leading up to the Tokyo Games, journalists had two big concerns — whether the Olympics would really happen, and if they would ever get access to all the mobile apps and websites required to get into the country and do their jobs.
Why it matters: Battling COVID-19 is crucial, of course. But most of the challenges faced by media and other Olympics participants were technical obstacles that had little to do with preventing the virus' spread.
With the Games taking place amid a state of emergency in Japan, strict testing requirements were inevitable.
Between the lines: The logistical nightmares were the talk of the pre-games for journalists, many of whom were held up at one of Tokyo's airports because they were unable to put all the pieces of this puzzle in place.
What they're saying: Organizers acknowledged the problems in an email to reporters.
The big picture: The real issue of course, is stopping the spread of COVID-19, not navigating through the bureaucracy.
The other side: Some systems worked relatively smoothly, including a web app designed to help people navigate the system of buses established so that media could comply with a requirement to avoid public transit for the first 14 days in Japan.
The bottom line: For many, the technical issues got resolved, though I ran into one journalist at the entrance to the main press center berating a volunteer because there was no one on site to answer questions, with a sign simply directing people to e-mail or call the same folks who had been unresponsive before.
Technology was necessary, but insufficient, to make the games safe. And the many tech snafus diverted the energy of organizers and visitors alike from what should have been their focus: the physical actions, like testing and social distancing, needed to reduce the risk of infection.
Only Facebook knows for sure what's popular on its platform at any given moment. The rest of us, viewing our individual feeds and seeing only how our own posts fare, are left to guess.
Facebook could change that by giving the world real-time windows onto the social network. But it has long resisted doing so — and new reports suggest it's afraid greater transparency will just make it look bad.
Driving the news: A New York Times column by Kevin Roose describes a debate inside the company over whether to expand CrowdTangle, a tool Facebook offers that provides data on posts' performance.
The upshot: Advocates of sharing reach data with the public lost the debate inside Facebook, Roose reports, and now the company is splitting up the CrowdTangle team.
Why it matters: Facebook content shapes much of popular political opinion in the U.S. and globally. That has turned the social network into the information battlefield of our time — but it's shrouded by the fog of war, and only Facebook can change that.
Yes, but: Whatever controversies Facebook's transparency efforts provoke, Facebook still offers more engagement data than rivals like YouTube and TikTok provide.
Between the lines: Roose's portrait of a Facebook leadership more focused on protecting its image than sharing the truth found echoes in the publication last week of "The Ugly Truth," a critical book about the company by two other New York Times reporters.
The big picture: "Transparency" is an oft-stated aim for Facebook, but, like most large corporations, the social network wants to retain the ability to choose and shape the stories its data tells the world.
Of the 150 disinformation campaigns that Facebook has caught and removed in the past four years, the U.S. has been the most frequent target by far, according to a new threat intelligence report from Facebook.
Why it matters: While most of the campaigns targeting the U.S. have originated abroad, Facebook found that a significant number of campaigns targeting people in the U.S. have originated from inside the U.S.
By the numbers: In total, the company said there were 16 takedowns of coordinated inauthentic behavior networks, or disinformation campaigns, ahead of the 2020 elections.
Be smart: Not all networks caught were attributed to individuals or organizations tied to governments, but a few targeting the U.S. ahead of the 2020 election were attributed to Russia and Iran.
Between the lines: Gleicher said the U.S. is uncovering more of these attempts thanks to a robust civic infrastructure, including cyber firms and academics in place to find and stop these types of interferences.
The big picture: The findings from its most recent threat report show that online information warfare has become a common and pervasive tactic for political actors, and sometimes governments, to target both foreign adversaries and their own people.
Snapchat on Thursday debuted a slew of new products and user metrics for things like games and augmented reality lenses that have been built using Snapchat's developer tools.
Why it matters: It's an important milestone in Snapchat's transformation from a social network to a camera company that caters to developers.
By the numbers: Speaking to an audience of hundreds of thousands of developers and partners virtually at Snap's third annual Snap Partner Summit, Snap provided user metrics for several of its developer products, showing growth in areas like augmented reality, gaming and short-form video creation.
The big picture: Snapchat's push to become a developer platform began three years ago, when the company first launched its developer tool kit for engineers around the world.
What to watch: Moving forward, Snapchat says it wants to use the tools it's designed to help its users get creative to address societal issues that align with its mission.